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ashurst@sthelens.org.uk

Excellence Everyday

Computing 

Computing Lead - Miss Collier

At Ashurst Primary School, we understand the immense value that technology plays not only in supporting the Computing and whole school curriculum but overall in the day-to-day life of our school. Our aims are to fulfil the requirements of the National Curriculum for Computing whilst also providing enhanced collaborative learning opportunities, engagement in rich content and supporting pupil’s conceptual understanding of new concepts which support the needs of all our pupils.

National Curriculum Aims

Key Stage 1 Objectives

Pupils should be taught to:

  • understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions
  • create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • recognise common uses of information technology beyond school
  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies

Key Stage 2 Objectives

Pupils should be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact

Wider Curriculum

Computing will also be embedded into the Wider Curriculum which will give children the opportunity to use computing alongside other subjects to demonstrate and practise skills in a variety of situations.

  

Computing at Ashurst Primary School

Year 1 

Year 2

Year 3

Spreadsheets - Children have been exploring how to enter date into a spreadsheet. Children have learnt that information entered into a spreadsheet can be turned into a chart.

Year 4

Year 5

 Spreadsheets - Children have been learning how to create formulae to model and solve a given problem including using text variables. Children have then used their spreadsheet skills to plan out a cake sale.

Year 6

Cross-curricular links using Technology

Year 3 - Geography

As part of the children’s learning enquiry to "investigate how many different ways land can be used in the UK", they used technology to look at different types of maps in their local area. 

Year 5 - Geography

The children were continuing to learn the countries of North America by using the online game ‘World Geography Games’.